We are actively researching what the future of entertainment looks like, focusing specifically on location based experiences and virtual humans & pets.

 
 
 
 
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Volumetric capture is an essential tool in our arsenal, because we value the authenticity of an actor, or a celebrity or influencer. Our work in this space is ground-breaking and award-winning.

 
 
 
 
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We are building our next signature project, combining virtual & augmented reality, virtual humans, and volumetric capture. This project, is called Future Drift. More news soon.

 
 
 
 
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Exploring spatial & immersive storytelling through volumetric and AR/VR

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Sea Prayer

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An award-winning VR experience by The Guardian VR team, by the author Khaled Hosseini, and UNHCR.

This imagined letter is written in the form of a monologue, delivered by a Syrian father to the son lying asleep in his lap, on the eve of their sea crossing to Europe.


 
 
 
 
 
 
 

Lets build the future together

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Symphony of Noise

 
 
 
 
 
 
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Camp Century

 
 
 
 
 
 
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Sea Prayer

An award-winning VR experience by The Guardian VR team, by the author Khaled Hosseini, and UNHCR.

 
 
 
 
 
 
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Childfund: Inside Impact    View Project

Childfund:
Inside Impact

View Project

Water.org: Buy A Lady A Drink    View Project

Water.org:
Buy A Lady A Drink

View Project

Storm: A VR Game    View Project

Storm: A VR Game

View Project

 
Seat: Follow  The Essence    View Project

Seat: Follow
The Essence

View Project

Find Your  Way To Oz    View Project

Find Your
Way To Oz

View Project

 
 
 
 
 
 

Our goal is to transform the future of mixed reality storytelling,

and contribute to the major issues that humanity faces. The camera is at the center of storytelling. Spatial computing will merge the real and the virtual more and more. Diversity of opinion is valuable. People make sense of the world through stories, but they remember by doing.

photogrammetry — immersive storytelling — games & game mechanics — World building — journalism

We are inundated with opinions.

The traditional news industry is broken. Social media has ultimately polluted the landscape of public dialogue even more than it helped it. And in order to meet both the 24hr news cycle and the social media system, complex issues have been simplified to the point of being meaningless. Using VR & AR to tell stories allows the audience to think in ways that a film or article couldn't do. Using virtual reality as a medium creates more space for audience interpretation.

 
 
 
 
 
 

TEAM

 
 
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Studio ANRK was founded by Anrick Bregman, an award-winning cross-disciplinary Director, with 15 years experience in the immersive storytelling space, working extensively with VR, AR, volumetric and beyond.

 
 
 
 

Collaborators

 
 
Anne Snel Creative / London

Anne Snel
Creative / London

Stas Shcherbakov 3d Art / London

Stas Shcherbakov
3d Art / London

 
 
Rachel Uwa Educator / Berlin

Rachel Uwa
Educator / Berlin

Alex Kozobolis Music / London

Alex Kozobolis
Music / London

 
 
 
 
 
 
 

Lets build the future together

GET IN TOUCH

 
 

Seat: Follow the Essence

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360 haptic 4D VR car chase filmed in Barcelona

In this experience, you are chasing a Seat Ateca, and through this journey, learn about the connection between the city and the car. We used 360 cameras, drones, skateboards and much more.

 
 
 

Lets build the future together

GET IN TOUCH

Find Your Way to Oz

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“Find Your Way to Oz” is a Google Chrome Experiment that takes you on a journey.

In this interactive journey, you are swept up by a ferocious storm which brings you to the Land of Oz. Our objective with this experience was to combine the richness of cinema with the technical capabilities of the browser to create a fun, immersive experience that users can form a strong connection with.
The project was a collaboration between Google, Disney, and UNIT9.


 
 
 
 
 
 
 

Lets build the future together

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STORM

Storm VR (风暴), a narrative VR game about
climate change and extreme weather
In Storm, the weather is your enemy

 
 
 
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CRIME SCENE

A LiDAR scanned, volumetric experience where you experience the first day on a crime scene as a Forensic Scientist. Built with the Guardian VR team, ScanLAB, co-directed by Nicole Jackson. Created in collaboration with Google Daydream

 
 
 
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SEA PRAYER

A story by author Khaled Hosseini about refugees, Syria, and a fathers last goodbye. Brought to life in Tilt Brush by Liz Edwards, with music by the Kronos Quartet. Directed by Shehani Fernando and Anrick Bregman, with the VR team at The Guardian & UNHCR

 
 
 
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ROK

A WebVR fairy tale, voiced by Simon Callow
Built for the Google Daydream
Music by Alex Kozobolis
Created in collaboration with Roll Studio & UNIT9

 
 
 
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SEAT: BARCELONA

Working with Seat, we created a 4D Stereo 360 VR experience filmed in the most iconic locations in the city of Barcelona.

 
 
 
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THE PARTY

A 3D Virtual Reality experience based on the experiences of autistic women, created by Lucy Hawking, made with The Guardian VR team in collaboration with The storyline was developed after extensive focus groups and interviews with people on the autism spectrum as well as with input from the National Autistic Society, the Autism Research Trust and the Cambridge University Autism Research Centre. Written by Sumita Majumdar, directed by Shehani Fernando and Anrick Bregman.

 
 
 
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PRIUS LAUNCH FILMS

We directed three installation pieces which were the inspiration for a series of Instagram launch films, for the new Prius redesign, featuring extraordinary visual effects all achieved in-camera.

 
 
 
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EXLORE OUR
AUGMENTED REALITY
WORK?

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Spatial computing will change how we interact with the world, and each other, in ways big and small. We’re exploring this future today, through in-house R&D, collaborations, and product development. We are a Snapchat Official Lens Creator & Creative Partner, an Instagram publisher, and a Magic Leap developer.

 
 
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KISSING INSTALLATION

A sound-reactive installation that challenges the intimacy of a kiss, by creating a link to the amount of noise being made in the room.

 
 
 
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PRESS & AWARDS

 
 
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Lets build the future together

GET IN TOUCH

 
 
 

 

AR PROJECTS

 
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Spatial computing will fundamentally change how we interact with the world, and each other. We’re exploring this future today, through in-house R&D, collaborations, and product development. We are a Snapchat Official Lens Creator & Creative Partner, an Instagram publisher, and a Magic Leap developer.

 
 
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BOSCH APP

Soon on iOS and Android

 

We are working with our friends Roll Studio and 6D.ai on an Augmented Reality app featuring the characters of Hieronimus Bosch, the 15th century painter. His beautiful, surreal and often terrifying characters were full of symbology and meaning. We are bringing some of those characters to your work, allowing you to explore them up close, and place them inside of your home of office. The app supports occlusion and is powered by cloud depth maps. Future functionality will expand the apps features to include wayfinding.

 
 
 
 
 
 
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REDBULL WEBAR

Soon on the Web

 

Collaborating with Poplar and powered by 8th Wall technology, we’re excited to have built a unique augmented reality artwork, building the RedBull can out into 5 unique works you can place in your own environment and interact with.

 
 
 
 
 
 
 
 

DRIFT PUZZLES

Try on Snap - Soon on Instagram

 

As part of the first steps of exploring our new in-house immersive narrrativr scifi Drift, we are developing beautiful puzzle objects. The challenge is to unlock them, and discover what is inside. There are currently three puzzles, each built in Snapchat Lens Studio, using a combination of 3d modelling, high-end shaders, and javascript code. In terms of technical complexity, these puzzles about as far as Lens Studio has been pushed to date. And we are working on pushing it even further for new puzzles, coming soon.

 
 
 
 
 
 
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SCIFI VISOR CONCEPT

Try on Snap - Try on Sketchfab - Soon on Instagram -

 

This future wearable AR headset is a concept design we are developing for Drift, our in-house immersive narrative scifi experience. The visor is aimed more at an enterprise target audience, with a field-of-view that covers your entire peripheral vision with a layer of digital, 3-dimensionally tracked data and information. Try it for yourself, right now on Snapchat.

 
 
 
 
 
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DEATH STRANDING

Try on Snapchat

 

We are huge fans of the work of Hideo Kojima, and the news that has been released so far about his upcoming game Death Stranding got us so excited, we decided to build out own mechanical arm. Using Snapchat Lens Studio, and combining multiple layers of segmentation as well as animations you can control by changing your facial expressions, now you too can enter the world of Death Stranding.

 
 
 
 
 
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VOLUMETRIC CAPTURE

 

We worked with Metastage, the Microsoft powered volumetric capture studio in Culver City Los Angeles, to experimenting with bringing high-resolution volumetric captures into Snapchat. This is an unreleased experiment, but it shows the power of real human characters being visible as a filter, anywhere in the world. More experiments are ongoing.

 
 
 
 
 
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UNITY WAYFINDING

 

The Cannes Festival AR App, the first-ever AR app to enhance what was already a thrilling event. Fueled by Unity 3D, Apple’s ARKit and Google’s AR Core, festival-goers were able to follow along with the schedule of events, select a seminar or point of interest, and seamlessly be guided to where they want to go through a custom pathfinder. Also included nine unique AR experiences, including immersive portals, AR photo filters and mini games. They were able to party on a yacht in true Cannes style, or rev the engine of a vintage Bond car and wander around a museum of the history of fashion in Cannes.

 
 
 
 
 
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OTHER LENSES

Scan Codes to Try On Snapchat

 

We publish new face filters for both Snapchat and Instagram, on a weekly basis. You can subscribe to us for updates by clicking here, or by following us on Instagram.

 
 
 
 
 
 
 
 

Lets make some AR magic together

GET IN TOUCH

 
 
 
 

EXLORE OUR
AUGMENTED REALITY
WORK?

line_b.jpg

Spatial computing will change how we interact with the world, and each other, in ways big and small. We’re exploring this future today, through in-house R&D, collaborations, and product development. We are a Snapchat Official Lens Creator & Creative Partner, an Instagram publisher, and a Magic Leap developer.

 
 
lineup.png